Quick Rules
Select one of your own marbles, then click a glowing neighbouring cell to move it one hex.
After that step, you can take up to two more steps with the same marble — and each step can go in a different direction, not just straight on. Click End Turn whenever you want to stop early.
Moving onto an occupied cell pushes that marble one hex further in the same direction — and anything beyond it in that line gets pushed too. Marbles cannot be jumped, only pushed.
A marble pushed off the edge of the board is removed. Push 6 of the opponent's marbles off to win — but watch out, you can push your own marbles off too if you're not careful.